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DC Field | Value | Language |
---|---|---|
dc.contributor.advisor | Ho, Manh-Toan | - |
dc.contributor.advisor | Nguyen, Minh-Hoang | - |
dc.contributor.advisor | Pham, Thanh-Hang | - |
dc.contributor.advisor | Vuong, Thu-Trang | - |
dc.contributor.advisor | Quy Khuc | - |
dc.contributor.advisor | Ho, Hoang-Anh | - |
dc.contributor.advisor | La, Viet-Phuong | - |
dc.contributor.author | Vuong, Quan-Hoang | - |
dc.date.accessioned | 2021-06-17T08:10:06Z | - |
dc.date.available | 2021-06-17T08:10:06Z | - |
dc.date.issued | 2021 | - |
dc.identifier.uri | https://www.sciencedirect.com/science/article/abs/pii/S0160791X21000051?via%3Dihub#! | - |
dc.identifier.uri | https://dlib.phenikaa-uni.edu.vn/handle/PNK/1838 | - |
dc.description | Q2 | vi |
dc.description.abstract | Currently, gaming is the world's favorite form of entertainment. Various studies have shown how games impact players' perceptions and behaviors, prompting opportunities for purposes beyond entertainment. This study uses Animal Crossing: New Horizons (ACNH)—a real-time life-simulation game—as a unique case study of how video games can affect humans' environmental perceptions. A dataset of 584 observations from a survey of ACNH players and the Hamiltonian MCMC technique have enabled us to explore the relationship between in-game behaviors and perceptions. Here we show a probabilistic trend towards exploiting the in-game environment despite players' perceptions, suggesting that the simplification of commercial game design may overlook opportunities to engage and educate players in pro-environmental activities. | vi |
dc.language.iso | en | vi |
dc.publisher | Technology in Society | vi |
dc.subject | Game behavior | vi |
dc.subject | Environmental perception | vi |
dc.subject | Animal crossing: New Horizons | vi |
dc.subject | Animal crossing: New Horizons | vi |
dc.title | On the environment-destructive probabilistic trends: A perceptual and behavioral study on video game players | vi |
dc.type | Article | vi |
dc.type | Working Paper | vi |
eperson.identifier.doi | https://doi.org/10.1016/j.techsoc.2021.101530 | - |
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