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dc.contributor.authorNima, Khodadadi-
dc.contributor.authorLaith, Abualigah-
dc.contributor.authorQasem, Al-Tashi-
dc.date.accessioned2023-04-10T04:33:21Z-
dc.date.available2023-04-10T04:33:21Z-
dc.date.issued2023-
dc.identifier.urihttps://link.springer.com/article/10.1007/s00521-023-08432-0-
dc.identifier.urihttps://dlib.phenikaa-uni.edu.vn/handle/PNK/7721-
dc.descriptionCC BYvi
dc.description.abstractThe Chaos Game Optimization (CGO) has only recently gained popularity, but its effective searching capabilities have a lot of potential for addressing single-objective optimization issues. Despite its advantages, this method can only tackle problems formulated with one objective. The multi-objective CGO proposed in this study is utilized to handle the problems with several objectives (MOCGO). In MOCGO, Pareto-optimal solutions are stored in a fixed-sized external archive. In addition, the leader selection functionality needed to carry out multi-objective optimization has been included in CGO. The technique is also applied to eight real-world engineering design challenges with multiple objectives. The MOCGO algorithm uses several mathematical models in chaos theory and fractals inherited from CGO.vi
dc.language.isoenvi
dc.publisherSpringervi
dc.subjectCGOvi
dc.subjectMOCGOvi
dc.titleMulti-objective chaos game optimizationvi
dc.typeBookvi
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