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Title: 
On the environment-destructive probabilistic trends: A perceptual and behavioral study on video game players
Authors: 
Vuong, Quan-Hoang
Advisor: 
Ho, Manh-Toan
Nguyen, Minh-Hoang
Pham, Thanh-Hang
Vuong, Thu-Trang
Quy Khuc
Ho, Hoang-Anh
La, Viet-Phuong
Issue Date: 
2021
Publisher: 
Technology in Society
Abstract: 
Currently, gaming is the world's favorite form of entertainment. Various studies have shown how games impact players' perceptions and behaviors, prompting opportunities for purposes beyond entertainment. This study uses Animal Crossing: New Horizons (ACNH)—a real-time life-simulation game—as a unique case study of how video games can affect humans' environmental perceptions. A dataset of 584 observations from a survey of ACNH players and the Hamiltonian MCMC technique have enabled us to explore the relationship between in-game behaviors and perceptions. Here we show a probabilistic trend towards exploiting the in-game environment despite players' perceptions, suggesting that the simplification of commercial game design may overlook opportunities to engage and educate players in pro-environmental activities.
Description: 
Q2
URI: 
https://www.sciencedirect.com/science/article/abs/pii/S0160791X21000051?via%3Dihub#!
https://dlib.phenikaa-uni.edu.vn/handle/PNK/1838
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