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Title: Key Technologies for Networked Virtual Environments
Authors: Juan González, Salinas
Fernando Boronat, Seguí
Almanzor Sapena, Piera
Issue Date: 2023
Publisher: Springer
Abstract: Thanks to the improvements experienced in technology during the last few years, most especially in virtual reality systems, the number and potential of networked virtual environments or NVEs and their users have been increasing. NVEs aim to give distributed users a feeling of immersion in a virtual world and the possibility of interacting with other users or with virtual objects inside it, just like when they interact in the real world. Being able to provide that feeling and natural interactions when the users are geographically separated is one of the goals of these systems. Nevertheless, this goal is especially sensitive to different issues, such as different connections with heterogeneous throughput or particular network latencies, which can lead to consistency and synchronization problems and, thus, to a worsening of the users’ quality of experience or QoE.
Description: CC BY
URI: https://link.springer.com/article/10.1007/s11042-023-15160-z
https://dlib.phenikaa-uni.edu.vn/handle/PNK/7719
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